Monday, November 30, 2020

Tech Tip: Google Maps!

Hello! I'm doing this week's extra credit a bit early in the week, just go get on top of things!I decided to do the one where I embed a google map into my blog post, I had to decide what place to pick so I said I'd go with TU Dublin as it seemed the most logical lol I was going to go with my village but thought it might be a bit creepy to have it online! That's it so :) Thanks for reading, hope...

Friday, November 27, 2020

Drive Baby Drive! - Alpha

Hello and welcome to this week's post for the project task! This week we had to spend three hours at our game, improving it and working away at it. I hope you enjoy this post!So I started off where I finished last week and that was with my coins working aka being collected but it wasn't counting them....

Tech Tip - Quote!

Hello, this week for extra credit I decided to do a tech tip because I find them the most fun!! So I went with a quote maker and had some fun with it. Here is a link to the tech tip if you wanna do it :) I find myself saying "It is what it is" because of TikTok so I decided to make it into a little...

Wednesday, November 25, 2020

Unity Tutorial 08

 Hello and welcome back. to my blog! Today's post is the 8th unity tutorial. This is a continuation of last week's tutorial and a challenge.Overall this week's tutorial just wasn't going right for me. Started off fine, but of course, my unity decided to stop working and I still have no idea what...

Monday, November 23, 2020

Review Week Comments and Feedback

Hello and welcome to another reflection/ review post! This one is based on comments and feedback. Overall I enjoyed both the commenting and the giving/ receiving feedback during this module.Image LinkImage Caption: Little man with a magnifying glass looking at the word review.The non-feedback comments...

Week 9 Reading and Writing

Hello and welcome to this week's reading task! It's a bit different than usual. This week instead of reading papers and writing about them we are to review our past reading and writing assignments. I like this as it lets me look back to see how I am doing with the different readings and writing. Not...

Friday, November 20, 2020

First playable

 Hello and welcome to my blog post about this weeks project task! Today I allocated two hours to work on my game. I'm not gonna lie, I didn't get as much done as I would've hoped but it's better than nothing. I started off with continuing to watch this tutorial I was watching last week....

Tuesday, November 17, 2020

Unity Tutorial 7

Hello! Welcome to this weeks post about the unity tutorial 7. This tutorial was going great, I thought was going fine. I finished it and then realised my game didn't do the same as his game. So when you move the camera the ball is meant to move but my doesn't. I'm not sure why I went through it a good...

Monday, November 16, 2020

Game Fun

Games can be described by the 3 components Mechanics, Dynamics, and Aesthetics (MDA) or otherwise stated as rules – system – “fun”. The three reading selections this week and the synopsis below all address the term “fun” in relation to game design.There are eight types of Fun outlined by the MDA. These...

Saturday, November 14, 2020

Prototype - Drive Baby Drive!

Welcome to this weeks blog post :)This week for the project our aim was to spend about 3 hours working on a prototype of our game. This was scary to start off with, it was just daunting to actually start our own game. There has been so much talk and this was just going to make it very real. To begin...

Tuesday, November 10, 2020

Unity Tutorial 6

 Hello and welcome to this week's blog post about the unity tutorial!!Okay so it went great, the first part went all as planned and I was surprised at how easy it seemed to add music and sounds to your game. These will definitely come in handy when it comes to my game as I plan on adding different...

Monday, November 9, 2020

Games Decisions

“In order for the player to be optimally engaged, challenges should be presented at a level equivalent or slightly higher than their current skill. Not too easy, not too hard”(Gigity McD)The word 'flow state' was coined by Csikszentmihalyi (1975) also known as being “in the zone” This is when the player...

Friday, November 6, 2020

Tuesday, November 3, 2020

Games Design Document

 This week for our project task we had to do a Games Design Document. The reading task on Monday was really useful for this, it really gave me a great understanding of this. This is the link to my GDD made on Dundoc! I found Dundoc hard to get used to at the beginning but after exploring it...

Monday, November 2, 2020

Unity Tutorial 5

Hello and welcome to this week's blog post about the unity tutorial! I enjoyed this week tutorial, with a few moments with an exception. Overall it was really enjoyable as we were learning new things we haven't done before like the animation! I found this really useful and it really made sense to me...

Games GDD

 Link to imageImage Caption: Visual of a laptop with different tools around it representing games design.What is the GDD for?A Game Design Document (GDD) is a blueprint for the design and development of a game.The GDD is a way of being creative and documenting the approach to the development of...