Hello and welcome to this weeks project blog post! Compared to my last blog post about making my game this one is actually good! We were to spend 3 hours on the game this week, I forgot to time myself but I can nearly say for certain I definitely spent 3 hours if not more on the game!
At the start, I had no hopes I was going to end up with half a game and be disappointed, but I somehow managed to pull somewhat of a game together! Now saying that there is still no way to win or lose the game but hey, with the magic of your imagination anything is possible!
So, I started off trying to figure out why my UI display had disappeared. This took me far too long, longer than I'm willing to admit. But eventually, I found it, for some reason the game had like zoomed in a bit more so all the canvas wasn't there. I literally have no idea how it happened or why. So, I just resized that and boom, UI was back. Now I thought the coin sound wasn't working so I tried to fix that but turns out that the sound of the car was too loud to hear the coin collecting noise. I turned the main noise off the car as it just wasn't working right and not going to lie I gave up with it. It still makes turning and break noises but not like engine noise. But hey now we can at least have a coin collecting noise.
I then moved onto the timer, the timer would only go from 30 to 0 no matter how many different numbers I put it so I went on the hunt for a new timer and I found this one. This tutorial was great, although he was going very fast so I had to slow it well down and I messed up a few times so I then did a few bits twice. I then added however long I needed my timer and I played my game a few times to see how long it would take so I put it at 5 minutes, which seems long but the car is hard to control.
Screenshot of my car in the game window. |
A screenshot of my menu in my game. |